CyberTrucker mentioned he used this, and I have my own implementation of Twitch APIs (Which is just a complete mess because it's a re-write of an older script on Github.)
As someone who uses GameMaker Studio 2.0+ for my APIs and streams as well, I was wondering if I could look at your source code?
The reason is that I want to try and implement an animation system so I can swap out my current stream animations for something more modular and it might make more sense to just combine forces rather than have 2 apps.
I understand if this is a "No! Are you batshit?" because I know how self-conscious I am of my code but your implementation is probably a lot cleaner since it doesn't consider random animations. If this interests you, reach out to me at batshitgrotto@gmail.com.
Unfortunately, due to a hard drive crash, I lost the source code myself! I'm betting your rewrite was based on the same code mine was, haha. Because of a bunch of things (including the token generator now no longer being a thing), I was going to start over from basically scratch anyway. I had actually implemented graphics into the build that never made it to itch! I am sorry I couldn't share it.
Ah! Sorry to hear! Anyways thank you very much for the reply!
I'll see about cleaning fixing my own implementation to make it safe for others to use. I just hope there isn't a lot of hoops to jump through for others to use it.
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Odd request:
CyberTrucker mentioned he used this, and I have my own implementation of Twitch APIs (Which is just a complete mess because it's a re-write of an older script on Github.)
As someone who uses GameMaker Studio 2.0+ for my APIs and streams as well, I was wondering if I could look at your source code?
The reason is that I want to try and implement an animation system so I can swap out my current stream animations for something more modular and it might make more sense to just combine forces rather than have 2 apps.
I understand if this is a "No! Are you batshit?" because I know how self-conscious I am of my code but your implementation is probably a lot cleaner since it doesn't consider random animations. If this interests you, reach out to me at batshitgrotto@gmail.com.
PS: I hope you get that map.
-TheGrotto1
Unfortunately, due to a hard drive crash, I lost the source code myself! I'm betting your rewrite was based on the same code mine was, haha. Because of a bunch of things (including the token generator now no longer being a thing), I was going to start over from basically scratch anyway. I had actually implemented graphics into the build that never made it to itch! I am sorry I couldn't share it.
Ah! Sorry to hear! Anyways thank you very much for the reply!
I'll see about cleaning fixing my own implementation to make it safe for others to use. I just hope there isn't a lot of hoops to jump through for others to use it.
An absolute lifesaver, especially if you want to juggle a very large soundboard.
it can read chats, but can it read maps?
This is amazing. Almost as amazing as your map.
thanks Dana!
You're welcome! :)
This is slick, thanks!
You're very welcome! I hope it turns out to be useful for people who don't want a big deal out of signing up for a website and stuff.